XO was made during Solent's 2019 Winter Game Jam. I worked in a team of three other people, including an artist, and three programmers. The theme was Dreams.
The character is stuck in a dream and has to complete
four puzzles to escape. Everything is in black and white, but the character has an ability to reveal colour for a small period of time revealing hints to solve the puzzles.
I did most of the programming work for the maze
and block puzzles. I also implemented the Audio using Wwise.