XO

Project Description

XO was made during Solent's 2019 Winter Game Jam.  I worked in a team of three other people, including an artist, and three programmers.  The theme was Dreams.

The character is stuck in a dream and has to complete four puzzles to escape.  Everything is in black and white, but the character has an ability to reveal colour for a small period of time revealing hints to solve the puzzles.

I did most of the programming work for the maze and block puzzles.  I also implemented the Audio using Wwise.

Project Details

  • Purpose:  Game Jam
  • Game Engine: Unity
  • Audio Engine: Wwise
  • Device: PC
  • Level Design: Luke Howard
  • Artist: Laura Reeves
  • Other Programmer: Connar Saunders

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