Waist Of Time

Project Description

Waist of Time is a 2D Sidescrollling Platformer where the player needs to use time manipulation mechanics in order to solve puzzles. The game was built over 5 days as part of a Southampton Solent Game
Jam with the theme Time.

Project Details

  • Purpose: Game Jam
  • Game Engine: Unity
  • Device: PC
  • Other Programmer: Stephen Ray
  • Other Programmer: Rob Ashton
  • Other Programmer: Mitchell Dixon
  • Artist: Timothy Bush

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