Colour Jam was the first game I ever made during a game jam. Made in
UE4, I worked with two artists, a programmer and a sound designer to create a
platformer with the theme limited mechanics.
It is a 2.D platformer
where you use the coloured buttons on an Xbox controller to
toggle the relative platforms in the level.
We won Best Sound and Most Difficult Game and Best Level Design for this jam.
I was responsible for code during
this jam.