Colour Jam

Project Description

Colour Jam was the first game I ever made during a game jam.  Made in
UE4, I worked with two artists, a programmer and a sound designer to create a
platformer with the theme limited mechanics.

It is a 2.D platformer where you use the coloured buttons on an Xbox controller to
toggle the relative platforms in the level.

We won Best Sound and Most Difficult Game and Best Level Design for this jam.

I was responsible for code during this jam.

Project Details

  • Purpose: Game Jam
  • Game Engine: Unreal Engine 4
  • Device: PC
  • Artist: Bethany Cottle
  • Artist: John O'Reilly
  • Sound Designer: Tom Thomas
  • Other Programmer: Nikola Krajnovic

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