Swash Bucklers was made for my Mobile Game Fundamentals unit. It is a simple iOS and Android game made to a very specific brief.
The brief was to have enemy ships that shoot at the player, a player that moves constantly and
is able to shoot, and a dockyard where the player can sell loot and upgrade their ship.
The brief gave us room to add features if we wished, and so I added a "map" of sorts, that displays the location of the enemy ships using
a sail that moves around the edges of the screen depending on the enemy location.